Posts mit dem Label video game leagues werden angezeigt. Alle Posts anzeigen
Posts mit dem Label video game leagues werden angezeigt. Alle Posts anzeigen

Freitag, 19. November 2010

XBox 360 League - The Companies Competitions And Titles

Video game leagues aren't new, but they're also not widely advertised and it's likely that if you don't play games much or monitor the gaming scene, you've never heard of a video game league before. However, they've grown to much larger sizes of the years, with rewards reaching half a million dollars for the winners. Usually, events are held annually and focus on half a dozen or so popular games that emphasize competition. These events are held all over the world, sometimes live, while other times they'll simply be online. Some leagues utilize all the platforms, such as computers, Xboxes and PS3s, while others focus exclusively on a certain platform, such as an Xbox 360 league, for example. Those who qualify and pay entry fees can take part to challenge some of the best players in the world.

MLG

Founded in 2002, it's the foremost in video gaming leagues. It provides annual tournaments for people to compete in, usually with six major games. The most recent of the Halo series is always present with the latest tournament using Halo 3 and Halo: Reach. Furthermore, if the game is not exclusive to a single console, but instead present on at least the PS3 and any other one, the PS3 version will always be used. The tournaments take place both online and offline, with many live events held all over the world. However, these live events sometimes only apply to specific games, consoles or players.

What Games Are Used?

Halo is the mainstay of many gaming leagues and the MLG is no exception. It provides close-quarter maps and large maps, both of which focus on twitch-based gameplay and either free-for-all matches or objective-based ones. This allows Halo to be one of the most flexible games in the tournaments and along with its massive player-base, it's perfect for most gaming leagues.

Call of Duty is another game of exceptional popularity and has also been used in several iterations. Modern Warfare provided a good deal of competitive gaming and features realistic scenarios in contrast to the sci-fi Halo. The gameplay is still somewhat unrealistic, however, and is still very much twitch-based. Modern Warfare 2 has also been used and the upcoming Black Ops is expected to debut next year.

Gears of War strays from the mold as it provides third-person cover-based shooting, but focuses on team-based play. It can, however, provide matches for free-for-alls and pairs and is a very good example of controlled competition. The sequel is currently in place with Gears of War 3 likely to be put in place when that is released.

Cheating

Cheating isn't favorable in any sport and video game leagues are no exception. While it's somewhat easier to do, cheating can become very subjective. There are controllers with macro buttons that allow the player to simply press once to dispatch a prearranged set of keys or combinations. This provides the players with an inhuman advantage, but as it's sold legally and not banned by online governing bodies such as Microsoft, many consider it to be fine, while video game leagues are gradually banning such devices.

Donnerstag, 18. November 2010

Video Game Leagues, The Primary Leagues, Procedures And Rules

For some of us, playing games is a way of life and many of this demographic may often wonder at a life where playing games is actually productive. It would come as surprise for these individuals, then, to learn that there are, in fact, almost a dozen major video game leagues that have hundreds of attendees and competitors every year. Millions of dollars of prizes are given away annually to the winners, meaning it's not just a passing fancy, but a completely viable way of life, provided you're the best of the best. These leagues utilize some of the most competitive games around, not all of them new, and people from all over the world compete, both in person and over the Internet. The participants can take part as either teams or individuals, depending on the league and game in question.

The Main Leagues

There are several influential gaming leagues. The Cyberathlete Professional League (CPL) has been around since 2004 and has distributed over million in prizes. It's considered somewhat of a veteran and is where many go to compete in first-person shooter (FPS) games. The World Cyber Games are yearly events to dish out a serious amount of prize money ranging between 0,000 and 0,000. It features dozens of game types, so it's not strictly limited to a single genre. The Pro Gaming League (PGL) is also a primary contender though primarily in console games, unlike the previous leagues, and offers less prize money.

Competing

Like all sports, gaming leagues follow a set process to filter out the losers from the winners. Essentially, the competitors and challengers fight it out, either with or without the champions, until only two are left. If the champions were not involved, this is where they join in, as either the last competitors faces off against the champions or the remaining two challengers compete. The last remaining player or team is declared the ultimate winner. Once a team have beaten the champions or the champions have retained their throne, then the prize money is awarded. Sometimes it's money, but it's also commonly dished out as items worth the same amount, such as graphics cards, computers, etc. The events are then arranged for the following year with the new or old champions being written in to defend their titles.

Cheating

A considerable offense, cheating will obviously mean instant disqualification of you and your team if you're part of one, unless it's proven the team had no awareness of the player's cheating. If they are allowed to continue, then they may be able to seek a replacement player or have to remain handicapped. Cheating can be present in a number of ways, such as manipulating in game data or exploiting glitches in the game to provide a distinct advantage to themselves.

Hardware has also come under flak, as it can provide players with the ability to do more than they're normally capable of. For example, some controllers provide a macro button, which, when pressed, pressed a series or combination of buttons, preventing the need for the player to do so. This translates as the player performing tasks usually impossible.